I hope you’re doing well! My name is Milee, and I’m reaching out from Banzan Studios, the team behind SnackR—an exciting new platform that combines the best of TikTok, YouTube, and Patreon, specifically designed for creators like you.
We’ve been following your work, and we’re particularly impressed by your project, "Tempus Locus". The creativity behind it caught our attention, and we believe it would resonate well with our growing audience on SnackR.
SnackR is an all-in-one platform where creators can share games, animations, and comics, engaging with a dedicated mobile-first audience. Built by creators for creators, SnackR is designed to address the challenges young creators face. Each feature is tailored to give you greater control over your content and its reach, making it a perfect space to showcase your amazing work.
While "Tempus Locus" truly stood out to us, you’re not limited to submitting just that—we’d be thrilled to explore any other projects you think might fit SnackR as well. If your project isn’t a mobile game, that’s totally fine! We’re more than happy to work with you to adapt your content for the platform.
If you’re interested in learning more about how SnackR could benefit you and help you reach new audiences, I’d love to discuss this further. Please let me know if you’re available for a quick chat.
I’ll also share a short video showcasing what SnackR is all about—this will give you a better sense of how we’re creating a platform tailored for creators like you:
Great game! Would you consider allowing us to include the game files in our PortMaster packages? PortMaster is a project to bring modern games to Linux handhelds https://portmaster.games
Congrats for this entry it’s really cool! It works well, no bugs, gameplay responds well, really neat, and it looks good! I liked the idea of being helped by a replay of yourself, you executed it very well, and actually my team and me had a similar idea but we executed it a completely different way! I enjoyed playing it, and the ending was cool! Nicely adjusted levels and good use of the mechanic, nice difficulty growth, very well done :)
Thanks a lot for the video! Seems like two levels were swapped in the build, which caused some of your struggle. You did very good compared to my friends I tested this with though :)
Interesting premise! I'm glad you provided a gif of the solution to Evade, I was stuck on that one. The beginning reminded me of a game I had recently helped with (Divided Dungeon), that also had a time repeating mechanic. But you innovated on this by more directly allowing control of the time travel! This game has a cool atmosphere, but the main mechanic isn't well explained in the puzzles- I had to experiment in order to figure out how stuff worked. Also, it could use some music to set the tone. Overall, I like it a lot!
Great work MSiddeek. Really enjoyed the puzzles, especially "rise". That puzzle felt almost like I was abusing the mechanic, but in an intentional and really satisfying way. I would love to see more!
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Dear nubitoad,
I hope you’re doing well! My name is Milee, and I’m reaching out from Banzan Studios, the team behind SnackR—an exciting new platform that combines the best of TikTok, YouTube, and Patreon, specifically designed for creators like you.
We’ve been following your work, and we’re particularly impressed by your project, "Tempus Locus". The creativity behind it caught our attention, and we believe it would resonate well with our growing audience on SnackR.
SnackR is an all-in-one platform where creators can share games, animations, and comics, engaging with a dedicated mobile-first audience. Built by creators for creators, SnackR is designed to address the challenges young creators face. Each feature is tailored to give you greater control over your content and its reach, making it a perfect space to showcase your amazing work.
While "Tempus Locus" truly stood out to us, you’re not limited to submitting just that—we’d be thrilled to explore any other projects you think might fit SnackR as well. If your project isn’t a mobile game, that’s totally fine! We’re more than happy to work with you to adapt your content for the platform.
If you’re interested in learning more about how SnackR could benefit you and help you reach new audiences, I’d love to discuss this further. Please let me know if you’re available for a quick chat.
Feel free to check us out in the meantime:
Website: https://banzan.co/
Instagram: https://www.instagram.com/banzanstudios/
LinkedIn: https://www.linkedin.com/company/banzanstudios/
I’ll also share a short video showcasing what SnackR is all about—this will give you a better sense of how we’re creating a platform tailored for creators like you:
https://www.instagram.com/p/DCVjW1LIM07/
Here’s the actual app on Google Play. Let me know what you think!
https://play.google.com/store/apps/details?id=app.web.banzan_snackr.twa&hl=en
Looking forward to hearing from you!
Best regards,
Milee B Kokkatt
Banzan Studios
Great game! Would you consider allowing us to include the game files in our PortMaster packages? PortMaster is a project to bring modern games to Linux handhelds https://portmaster.games
Sure, go ahead.
Fantastic! Thanks for the response
Got second ending
lovely dovely game 7/10
This game is awesome, cant say anything else.
Yes, i want to see more!
Cool mechanics!
Congrats for this entry it’s really cool! It works well, no bugs, gameplay responds well, really neat, and it looks good! I liked the idea of being helped by a replay of yourself, you executed it very well, and actually my team and me had a similar idea but we executed it a completely different way! I enjoyed playing it, and the ending was cool! Nicely adjusted levels and good use of the mechanic, nice difficulty growth, very well done :)
I let my friend die. FeelsBadMan. xD. Nice game. Nice feel.
You can always make new friends :P
Mood over 9000.
Thanks a lot for the video! Seems like two levels were swapped in the build, which caused some of your struggle. You did very good compared to my friends I tested this with though :)
Interesting premise! I'm glad you provided a gif of the solution to Evade, I was stuck on that one. The beginning reminded me of a game I had recently helped with (Divided Dungeon), that also had a time repeating mechanic. But you innovated on this by more directly allowing control of the time travel! This game has a cool atmosphere, but the main mechanic isn't well explained in the puzzles- I had to experiment in order to figure out how stuff worked. Also, it could use some music to set the tone. Overall, I like it a lot!
Yeah I got similar complaints on explaining the mechanic. Maybe I'll fix after the jam. Thanks for the feedback!
Great work MSiddeek. Really enjoyed the puzzles, especially "rise". That puzzle felt almost like I was abusing the mechanic, but in an intentional and really satisfying way. I would love to see more!
Haha! Thanks for playing.