What if you could replay the past?

<A> <D> to move        <W> / <Space> to jump
<R> to restart          <L> to use

Got stuck? Some solutions are shown in the GIFS to the right.
Really stuck? <SHIFT> + <PAGE DOWN> to skip level.
Ending spoiler: The game has two endings based on what you do in the last Ghoul screen.

If you like this game, try Alice next :)

PlatformsWindows, HTML5
Rated 4.6 out of 5 stars
(19 total ratings)
GenrePuzzle, Platformer
Made withGameMaker
Tags2D, GameMaker, Ludum Dare 47, Narrative, Pixel Art, Puzzle-Platformer, Story Rich, Time Travel


ldj47.exe 10 MB


Log in with itch.io to leave a comment.

lovely dovely game 7/10


This game is awesome, cant say anything else.


Yes, i want to see more!

Cool mechanics!


Congrats for this entry it’s really cool! It works well, no bugs, gameplay responds well, really neat, and it looks good! I liked the idea of being helped by a replay of yourself, you executed it very well, and actually my team and me had a similar idea but we executed it a completely different way! I enjoyed playing it, and the ending was cool! Nicely adjusted levels and good use of the mechanic, nice difficulty growth, very well done :)


I let my friend die. FeelsBadMan. xD. Nice game. Nice feel.


You can always make new friends :P


Mood over 9000.

(1 edit) (+2)

Thanks a lot for the video! Seems like two levels were swapped in the build, which caused some of your struggle. You did very good compared to my friends I tested this with though :)


Interesting premise! I'm glad you provided a gif of the solution to Evade, I was stuck on that one. The beginning reminded me of a game I had recently helped with (Divided Dungeon), that also had a time repeating mechanic. But you innovated on this by more directly allowing control of the time travel! This game has a cool atmosphere, but the main mechanic isn't well explained in the puzzles- I had to experiment in order to figure out how stuff worked. Also, it could use some music to set the tone. Overall, I like it a lot!

Yeah I got similar complaints on explaining the mechanic. Maybe I'll fix after the jam. Thanks for the feedback!

(1 edit) (+1)

Great work MSiddeek. Really enjoyed the puzzles, especially "rise". That puzzle felt almost like I was abusing the mechanic, but in an intentional and really satisfying way. I would love to see more!

Haha! Thanks for playing.