Two people are lost in the desert. Will they survive the wilderness?

If you like this game, try Until Tomorrow next!

StatusReleased
PlatformsHTML5
Rating
Rated 4.3 out of 5 stars
(36 total ratings)
Authornubitoad
GenreSimulation, Survival
Made withGameMaker
TagsBoss battle, City Builder, Dragons, Ludum Dare 34, Minimalist, Pixel Art, Roguelike, Strategy RPG, Tower Defense
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse, Smartphone

Comments

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480 ish days great games

Survived for 288 days. Very cool game!

Amazing game!

(+3)

wow, this game is amazing thank you for making it

(+1)

Wow, boiiiiiiii! 

(+1)

It was one of the most surprising entries for me in the whole Ludum Dare 34, because you managed to create a narrative strategy game, but the gameplay itself isn't that traditionally strategical at all - the pure choosing between two possible paths over and over again felt a bit luck based, but not too much. That's quite a balance you achieved there, and I admire that! I'm super happy to see that you scored the 33rd place with that game, because it's well deserved. :) Gladly I recommended your game in a short article and also uploaded a quick gameplay video. Keep up the wonderful work. <3

Best wishes,
Sebastian

(+1)

please make it so we can continue to grow the village if we want to

I would love to do that, but maybe I need to add some sort of challenge after the end. Otherwise, it would get boring quickly.

(+2)

I know that you havent really done anything for almost a year, but I would love to see this concept fleshed out more, its very fun, and I would definitely be willing to buy a full fledged game like this.

Is there only supposed to be text right now, because that is all I see, and I've tried playing through twice.

very cool! really good game mechanics and interesting to see what you achieved with just two choices! how can i save the blossom merchants? or is there a bug, because i think they were still alive in the end...

(+1)

Beat the dragon at first gameplay :) Really liked how is mixed the game mechanics with the narrative.

Looks totally bugged to me. No graphisms, just a grey circle and text. And only the options on the left are visible. :/

(I'm on Firefox)

(1 edit)

Ok, so I fixed something. Don't know if it works for you now?

(+1)

I loved the way you managed to do BOTH themes really well, and i like the thought that a simple decision of this or that can affect life or death of a whole town.

The lack of audio reminds me of text games like Zork and in my opinion adds to the attmosphere.

I lasted 503 days, amazing work :D

(+1)

Really like the growth and systems in play. Especially with towers and statues.